How to dynamically map JSON commands to object methods in .Net?

How to dynamically map JSON commands to object methods in .Net?

Lately I've been playing around with USB led lights in .Net. I wanted the animations to be separated from my code. Wouldn't it be great if you could define what animations are executed in a JSON file? And map it to code?

Normally one would build a mapper that does the conversion of the JSON commands to the methods. I like to use a more generic approach. I've created a small utility class that executes commands by mapping and executing them as a method of the object.
Support both Node.js and browser JS in one TypeScript file

Support both Node.js and browser JS in one TypeScript file

TypeScript allows for better JavaScript development. JavaScript is getting useful in more domains. But different systems require different ways of handling modules and exposing features. TypeScript solves this by compiling differently when a target is specified.

But what if you need a TypeScript script that supports both vanilla browser JS and Node.js? What if you need to expose 10+ classes?
Convert QUnit test to Mocha / Chai

Convert QUnit test to Mocha / Chai

Recently I've been playing around with NPM. I switched my unit tests from QUnit to Mocha. This was not as straight forward as one would hope. In this blog I'll show some example code. At the end I'll link to a side by side comparison of the entire test project. Hopefully it helps you to convert your code. I'll be using the Chai BDD assertion engine.
How to start Node.js app windowless in Windows

How to start Node.js app windowless in Windows

Node.js is getting more popular by the day. It breaks JavaScript free from the browser. I would love to auto start an application - much like a Windows service - without keeping a console window open. There are many services to wrap node applications into an executable, but I like to stick with just Node. This small trick will make your Node application windowless on Windows.
Strongly Typed Events 0.3.0 – now with Signals

Strongly Typed Events 0.3.0 – now with Signals

Turns out that I needed an even smaller type of event: the signal. It is an event that has no data; it just fires. The Strongly Typed Events project started with the IEvent event that was styled after .Net. Then the ISimpleEvent was added in 0.2.0, for scenarios when no sender is necessary. Now I've added the ISignal to version 0.3.0.