A BlockHasher helper class
There are a few instances in which you’ll need to hash a combination of data. You might resort to creating one big string and hashing that. It has a clear disadvantage from a memory and processing point of few. It might even be impractical when files or streams are involved. That’s why I created a BlockHasher utility class that helps to generate these types of hashes.
An evaluator for simple script evaluation
In a previous blog I explored how to create a dynamic compiler. In this blog I’ll explore how to create an evaluator that aids in the compilation of classes. It will take care of the ceremony needed to wrap the code into a class, compile it and retrieve the result.
How to add dynamic compilation to your C# projects?
Dynamic compilation is an awesome feature to add to your projects. Especially frameworks will benefit from the compilation of dynamic expressions and scripts. There are two main ways of doing it: the Code DOM Compiler or the Roslyn project. In this blog I will show how to implement them both.
Auto fill settings objects with .config values
Lately I’ve been playing around with some API’s. Most of them need a bunch of settings that I’m storing them in my config files. I found myself doing the same work over and over again: creating a settings class, filling the class with information and using it. So I came up with a way to leverage reflection to fill my setting classes with .config values.
Convert HTML to SVG using CloudConvert and C#
HTML is often easier to generate than SVG. Can it be converted to SVG? I’ve found a cloud service with an API that does a nice job converting various formats: CloudConvert. I ended up implementing a small part of their API to do the conversion.